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A video instructional series on statistics for college and high school classrooms.

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Monty Hall Problem
in Probability

These tutorials briefly explain the use and interpretation of standard statistical analysis techniques using popular data analysis software including SAS Statistics software, SPSS, WINKS Statistics analysis software and Microsoft Excel (data analysis tool).

Choose Door Number 1, 2, or 3

The 3-Door Probability Puzzle (Monty Hall Paradox)

The 3-Door Puzzle (also called the Monty Hall Paradox) is a probability puzzle that got its name from a popular television game show Let's Make a Deal with host Monty Hall. 

Description of problem
Suppose there are three doors. Behind one door is a great prize, a new automobile. Behind the other two doors is a not-so-good prize, a giant pickle. You get to select one door.  The game host will then open another door to show you that there is a pickle behind that door. Now you have to choose to keep the door you originally selected, or switch to the other unopened door.  From a probability basis, does it make a difference if you keep the original door or switch?

The problem received much publicity when  the question to stay or switch was posed to the well-known (Guinness Book of World Records highest IQ)  Marilyn vos Savant in her “Ask Marilyn” column in the September 9, 1990 issue of Parade Magazine.

Common sense indicates that you have an equal chance of the big prize being behind either of the two remaining doors, so there is a 50-50 chance, and from a probability standpoint, it makes no difference if you stay or switch.

However, vos Savant claimed that the best strategy was to switch.  This set off a series of letters from a number of mathematicians challenging the claim.

Solution
Assuming the car is randomly placed behind one of the three doors, the solution to the controversy can be answered in either of two ways.

Answer 1 – Use a computer program -- Experiment to see if either way makes a difference. Use the WINKS SDA program (Analyze, Demonstration and Simulations) to run a simulations of 100, 1000 or more games -- select to either switch or stay the same, and see how they compare.

Answer 2—Use probability calculations: Create a sample space of outcomes – these are the only possible outcomes. This assumes that you choose a door at random.

Case 1 – You choose X and Car is behind door X – Host opens either Y or Z

You switch – you lose

You stay – you win

Case 2 – You choose X and Car is behind door Y – Host must open Door Z

You switch – you win

You stay – you lose

Case 3 – You choose X and car is behind door Z – Host opens door Y

You switch – you win

You stay – You lose

Since the sample space has 3 outcomes, each outcome occurs with a 1/3 probability. Note that in 2 outcomes you win and in one you lose. Thus, the best strategy is to switch, which yields a probability of 2/3 rather than to stay (1/3)

For more information...
we recommend:

  • FOR SIMPLE, QUICK STATISTICS - WINKS SDA Statistical Analysis and Graphs -- a simple to use and affordable statistical software program that will help you analyze, interpret and write-up your results. Download a free trial copy.

  • FOR SAS - SAS Essentials: Mastering SAS for ResearchSAS Essentials provides an introduction to SAS statistical software, the premiere statistical data analysis tool for scientific research. Through its straightforward approach, the text presents SAS with step-by-step examples. SAS Essentials introduces a step-by-step approach to mastering SAS software for statistical data analysis. It's also a valuable reference tool for any researcher currently using SAS. Designed for those new to SAS and filled with illustrative examples, the book shows how to read, write and import data; prepare data for analysis; use SAS procedures; evaluate quantitative data; analyze counts and crosstabulation tables; and compare means using the t-test. The book also provides instruction and examples on analysis of variance, correlation and regression, nonparametric analysis, logistic regression, creating graphs, controlling outputs using ODS, as well as advanced topics in SAS programming.ISBN: 0470461292. Order from publisher -Jossey-Bass/WileyBarnes & NobleAmazon.

  • FOR SPSS - Statistical Analysis Quick Reference Guidebook: With SPSS Examples is a practical "cut to the chase" handbook that quickly explains the when, where, and how of statistical data analysis as it is used for real-world decision-making in a wide variety of disciplines. It contains examples using SPSS Statistics software. In this one-stop reference, the authors  provide succinct guidelines for performing an analysis, avoiding pitfalls, interpreting results, and reporting outcomes. Paperback. Sage Publishers ISBN: 1412925606 Order book from Amazon

  • For General Instruction in Statistics - Against All Odds VIDEOS - Now in DVD format - Teaching Videos from Annenberg/PBS Click here for info

  • Quick Reference - BeSmartNotes Reference sheets for SAS, SAS ODS, SPSS and WINKS  - Click here for info.

 

 

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